Game Developer VA

Builds games and interactive experiences in Unity or Unreal Engine, from gameplay systems and UI to optimisation and multi-platform release. Suits studios, education, training and marketing teams that need polished interactive content shipped on time.

Description

A Game Developer VA builds games and interactive experiences using Unity or Unreal Engine across mobile, PC, console and web platforms. They can develop gameplay systems, user interfaces, multiplayer features and platform integrations while optimising performance and preparing releases. Outsource Teams provides top 1% vetted talent with experience on shipped game projects, no lock-in contracts and a replacement guarantee.

Responsibilities

  • Develop gameplay systems, mechanics and UI in Unity with C# or Unreal Engine with C++ and Blueprints.
  • Implement physics, animation, audio integration and input across PC, mobile, console and web targets.
  • Optimise frame rate, memory and load times with profiling tools such as Unity Profiler and Unreal Insights.
  • Build multiplayer features with Netcode, Photon or Mirror where the project requires it.
  • Integrate monetisation, analytics and platform SDKs such as Steamworks, Google Play Games and Game Center.
  • Work with artists and designers on asset pipelines, shaders and level implementation.
  • Write maintainable, modular code with tests where practical and use Git or Perforce for version control.
  • Manage builds and submissions for app stores, Steam and console platforms.
  • Fix bugs from QA and playtesting and iterate quickly on feedback.

Software & Tools

Unity Unreal Engine C# C++ Blender Git

Requirements

  • 5+ years of professional game development with shipped titles in Unity or Unreal Engine.
  • Strong C# (Unity) or C++ (Unreal), with a solid grasp of game architecture, ECS or component patterns and performance optimisation.
  • Experience with shaders, animation systems, physics and at least one multiplayer framework.
  • Familiarity with platform submission requirements for mobile, PC or console.
  • Working knowledge of 3D maths, rendering fundamentals and asset pipelines.
  • Good spoken and written English for daily collaboration with design and art teams.
  • Fast, reliable internet with backup power, and hours that overlap the client's studio.

Frequently Asked Questions

What types of projects can they build?

They can develop games and interactive experiences for entertainment, education, training or marketing.

Can they work with both Unity and Unreal Engine?

Candidates may specialise in Unity with C# or Unreal Engine with C++ and Blueprints depending on the project.

Can they build multiplayer features?

Yes. They can work with frameworks such as Netcode, Photon or Mirror where multiplayer functionality is required.

Can they optimise performance?

Yes. They can profile frame rate, memory and loading performance and optimise applications for target platforms.

What tools can they use?

They can work with Unity, Unreal Engine, C#, C++, Blender and Git.

How experienced are the candidates?

Candidates are expected to have at least five years of professional game development experience with shipped titles.

How much does it cost?

Rates start at $12 USD per hour for entry level, $16 USD per hour for intermediate and $22 USD per hour for senior talent. Full-time and part-time options are available.

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